Computer Software
Your Name:
Kathleen Christopher
User Name: chris1kr@cmich.edu
Class Meeting Time:
Title of
Software:
Monster in the Park
Author or Publisher: Gregory
Ryan
WEB Address of Information Site:
Date
produced,
copyrighted or last modified:
Cost of full program: free
Amount of intended class time usage:
Subject
Area:
Higher Order Thinking Skills
Your intended audience 1st through 3rd grade
Brief description: There is a monster in the park hiding behind a picnic table. The object of the game is to choose from a variety of pieces of playground equipment and strategically place them around the playground. Then release the basketball and see if you have created a path to the picnic table. If you succeeded, the basketball will knock over the table and capture the monster. Although this sounds easy, it is not. Each piece of equipment must be tested to see how the ball reacts when it bounces off it and see which direction the ball goes. Then set out to create a path to the picnic table.
Objectives:
Prior Knowledge Required: Knowledge on how to manipulate mouse.
Rate the following 10 Criteria: (high, medium or low) and give reasons as to why you rated this way.
1. Matches with intended curriculum
2. Ease of download: Very easy
3. Clear and concise language
4. Maintain student's interest
5. Learner participation
6. Evidence of effectiveness
7. Objectionable bias
8. Documentation
9. Clarity of directions
10. Stimulates creativity
Strong Points:
Weak Points:
Recommended action:
Memory
required: 696KB Systems requirements: 486
or
faster Special requirements: none
Last update August 10, 2002