Website Name: Pearson Education
Website URL: Funbrain.com
1. Who owns this Website. Is the Website commercial free or commercial related? How do you know?
Pearson Education owns this web site and it is commercial free.
2. Who is the audience of the game? How do you know this? Does the game meet the needs of the targeted audience (You make a personal judgment)?
The audienve of the game is for math students from 3rd grade all the way up to 6th grade. Yes, the game does meet the needs of the targeted audience.
3. What is this educational game about?
This educational game is about choosing a math expression from the row (side to side) that is highlighted, then FunBrain will choose from the column (up and down) that you selected, your mathcar will then move the distance of the track equavilant to the solution of the choosen equation. The object of the game is to beat the computer car to the finish line.
What type of game is it? Or is it a combination of two types?
- Drill and Practice
- Simulation
- Discovery Program (including puzzles)
- Problem Solving
This educational game is a combination of drill and practice, discovery program which includes puzzles and problem solving.
4. What concepts, skills and/or attitudes are being taught?
This educational game teaches the skills of addition, subtraction, multiplication, division, and use of negative numbers.
5. How is the instruction of the game provided? Do you think it was well done for its audience (e.g., second graders)? Why?
I think that the instructions for the game were very clear and straight forward. I also think that this game was well done for the targeted audience of 3rd through 6th graders because it uses simple and complex mathematical problems.
6. What are the strengths and weaknesses of the game?
The strengths of this educational game is that it has many different difficulty levels. The weakness of this game is that there could have been a little more inceractive sounds during the game play.
7. Why do you think this game has value for instruction?
I think this educational game has value for instruction becuase it will help students practice all different types of mathematical equations such as addition, subraction, multiplication, division, and negative number use. On top of that, you are using strategy while picking your equation so that you are able to beat the computer to the finish line.
8. For what subject might you use this game? How will you use this game in your teaching pedagogically?
This educational game would be used in a Mathematics classroom. I will use this game in my teaching pedagogically by letting students play this game for a review before the test, becuase it is a very good way for children to review and still have fun while practicing Mathematics.
9. What is your recommendation of the game to your colleagues?
My recommendations about this game to my colleagues would be to use this game for students of all different levels becuase there are many difficulty levels making this game an asset for 3rd through 6th graders.
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